Methodology
How we score cities
The 6 factors, weights and scoring rubric behind every SafetyScorer score for cities, on a 0–100 scale where 100 is safest.
Factors and weights
Each factor is scored from 0 to 100 against the rubric below. The overall score is the weighted average, rounded to a whole number, but never more than the country's conflict score plus 35.
Violent crime
25% of scoreCity homicide and assault rates from police or national statistics. 95+: under 1 homicide per 100,000. 80–94: 1–4. 60–79: 4–10. 40–59: 10–25. Below 40: over 25.
Theft and scams
20% of scorePickpocketing, bag snatching, car break-ins and tourist scams. 90+: rare. 60–79: common in tourist zones. Below 50: frequent, sometimes with violence.
Walking at night
15% of scoreHow safe residents and visitors (including solo women) feel walking alone after dark, from surveys such as Gallup Law and Order and local data. 90+: most areas safe at night.
Traffic safety
15% of scoreTraffic deaths per 100,000 in the city and pedestrian and cyclist risk. 90+: under 2. Below 50: over 10 or very dangerous for pedestrians.
Health and environment
15% of scoreAir quality (annual PM2.5), water safety and access to emergency care. 90+: PM2.5 under 10 µg/m³ and excellent care. Below 50: PM2.5 over 35 or poor care.
Natural hazards
10% of scoreEarthquake, flood, storm and heat exposure, and how well the city prepares. 90+: low exposure or strong preparedness.
Score ceiling: country conflict + 35
The overall score can never be more than the country page's conflict and terrorism score plus 35. Missiles, terrorism and war do not stop at city limits, so a city uses the same cap as its country page. For most cities the weighted average is already below the cap, so it changes nothing.